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This is not a complete description of all Omnisphere can do. If you want a complete review you better head over to the Sound on Sound website and make sure you read the manual! This is also just a very personal opinion on Omnisphere and the reasons why, for me, it's a great product.

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Omnisphere is a rompler. There's an extremely large amount of sampled 'soundsources' available plus a very decent amount of modeled analog waveforms. All go through a subtractive synthesis engine that allows you to sculpt the sound to your liking. A big bunch of effects really put the icing on the cake. I'd don't think I'd buy these effects to mix with, but as a complement to the sound engine I think they're fine.

Omnisphere is not a sampler, meaning you can't use your own samples and create complicated keymaps, switches or round robin setups. I'm fine with that as I never use my own samples to create realistic instruments anyway. You can however import your samples and use them for granular synthesis and that I really love. You can create whole soundscapes from a short field recording or a sample from a record.

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Usually I'm not a fan of multi timbral VST's. I'd rather open new instances on new tracks, because that way every instrument has it's own track in my DAW and I can easily sculpt the sound further with other plugins. Spectrasonics warns us that using multiple instances will cause extra overhead, so I was glad to find that setting up a multi in Omnisphere is really very easy. I'm having no trouble at all.

Omnisphere does one thing very well that not many VST's offer nowadays. I've always loved the sound of the Roland D-50 and Korg Wavestations. They offered kinda realistic recreations of real instruments, but really excelled at creating hybrid sounds: subtractive synthesis based on samples. Apart from Absynth I don't know any plugin that does this well, and in fact, Omnisphere does this a lot better, I think, because it's synthesis engine is so much simpler to use.

Omnisphere's huge sound library and synthesis engine becomes even more powerful if you have one of the supported hardware synths. My Nordlead has really gotten a new lease of life with Omnisphere. With the Nordlead acting as a fully integrated controller I'm tweaking away on sounds the Nordlead could never do. Software has suddenly become more hands-on then it has ever been for me.

Omnisphere is definitely the most expensive VST I have. It cost me more than many of the DAW's I've used. But the alternative to buying Omnisphere for me was not another VST. It was buying a hardware synth, because I really need that hands-on control to stay inspired. Suddenly, with the hardware integration and a Nordlead sitting next to me the price made sense. Great sonic possibilities, hands-on control, total recall from within the DAW, it's hard to beat.

If you have something like a Bassstation2 or a Miniloque and are looking for different sounds to complement these instruments Omnisphere is a unique proposition.

I do wish some user interface elements were just a little bigger. The ability to switch on or off layers, effects and the arpeggiator right from the main page is awesome, but why are these LED-like switches so damned tiny? The magnifying glasses that open the detailpages are also a bit too small to my liking. The whole interface of Omnisphere can be scaled, but only 1x will fit my 15' laptop so that does not help me much.

There's one more thing: the arpeggiator is great. It's very flexible and, yes, it's also very easy to use. You can do old fashioned arpeggiated chords and basslines, but it's also possible to choose any of the percussive patches and use the arpeggiator as a stepsequencer to create beats. I've had lot's of fun with it.

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ps: I contacted support because Omnisphere was not storing my preferences. I was impressed by their quick, knowledgeable and friendly replies. It turned out the standalone application and Ableton Live were not running with the proper administrative rights on my system and they helped me set it up correctly.

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Omnisphere 1 from Spectrasonics is an incredibly powerful software synthesizer with so many diverse sounds its dizzying. So how does Omnisphere 2 improve upon an award winning synth? Read on...

When the first version of Omnisphere came out in 2008 as Spectrasonics’ flagship software synthesizer, it was well received by the audio community, winning many awards for its sound quality, versatility and power. At that moment Spectrasonics clearly made the transition from releasing sample libraries to designing and releasing instruments. Stylus and Trilian were the other releases that defined this new era for the company.

Omnisphere quickly became an industry standard software synth and its sound could be heard in everything from pop music to film scores. Flash forward to 2015 and it’s a wildly different market now with hundreds of sample-based software synths on the market. I sought to find out if Omnisphere 2 has what it takes to stay on top. Does Spectrasonics keep up with the times and present something new and fresh with this update? I was looking forward to finding out.

Let’s take a look at the new features of this update and review some of the aspects of Omnisphere 2 that set it apart from the competition. There is way more to cover then I was able to in this review, but I will hit some important key points.

Updated Browser

Figure 1—Expanded Browser In Omnisphere 2

Some of the most innovative new features appear in the Browser section. I appreciate the small description of each patch, often including the patches layered or samples used to create it, in addition to any effects or modulation information. This is not a new feature but new users will undoubtly appreciate it. Few software synthesizers provide such useful tips right in the main interface. Omnisphere’s browser does exactly what a Browser should do: allow for quick selection of sounds with the ability to preview them and receive important information about them all in one place.

Figure 2—Patch Description in Browser

The new trademarked features like Sound Match and Sound Lock give users the ability to quickly navigate like sounds and save settings on the go. You can now import custom audio tracks into Omnisphere for truly unique and extensive processing, a feature composers and sound designers have been asking about for quite some time.

Sound Match

Figure 3—Sound Match in the Browser Section

Say you find a patch you like, but would like other choices in the library that are similar to compare it to. This is what Sound Match is all about. Choose a patch, engage the Sound Match button and it will search for similar sounds to audition in the right side browser. I wish all software synth developers incorporated this feature in their patch browsers. I have run into the issue of finding like sounds many times in other instruments, so I find this feature so refreshing. If you tend to create your own patches or import your own audio to make a patch, it’s a good idea to spend time tagging it with keywords so it can work for you within Sound Match.

Sound Lock

Figure 4—Sound Lock Drop-Down Menu

Sound Lock allows you to lock various parameters while designing or browsing for sounds. All parameters can be locked while you switch out a sound patch or individual parameters. So, if you spend time designing an Arp pattern and want to audition different patches with that pattern, select Arpeggiator under the Sound Lock menu in the top right corner of the instrument. It’s pretty clear how this can come in handy for sound designers.

Importing Audio

Figure 5—Imported Audio Sample in Part A

The import audio feature is not readily available in the Browser section upon first look. You have to choose ‘User Audio’ in the Utility menu to reveal the ‘drag and drop’ window, or choose the small folder icon in the Sample window in section A or B. New Omnisphere users should be aware of the utility menu in general as it includes saving, loading and clearing custom multis, patches and layers among other important prompts.

Figure 6—Utility Menu in Omnisphere

I was impressed by the granular synthesis technique Eric Persing demonstrated in the Omnisphere 2 promotional video so I wanted to try the same technique with a short sample of a Handpan performance by my friend Stevan Morris. In the promotional video, Eric imported a sample of a full jazz track and immediately morphed it into a textural soundscape with the granular controls. Results with the Handpan sample were similiar. The source audio quickly became unrecognizable from the original, but that’s part of the fun! I changed the position of the sampled piece of audio to modify the tone and texture of the granular output. Within this one feature, there were so many wonderful possibilities I could use as is or further process with the FX section.

Figure 7—Granular Synthesis in Omnisphere

I also opted to run my custom Handpan sample through an effect in the FX section called Innerspace. I was hooked on that effect at first listen. Within Innerspace alone, there are incredible settings to explore. Also, simply reversing the sample in the A section and moving the start slider to different position yielded some usable results. In the demo below, you’ll hear part of the original Handpan performance layered with these new textures.


New Sounds and Samples

Figure 8 – Bowed Ceramic Kalimba

Over 5000 Soundsources and patches were added to the already extensive library totalling more than 12,000 sounds! The degree of custom morphing of the Soundsources and patches available in Omnisphere guarantees that producers and sound designers will create infinite, unique variations. Some of the new Soundsources sampled include Diego Stocco’s custom built instruments played in every conceivable fashion, circuit bending samples, cave stalactites, a ‘Spotlight EDM’ with modern sounds for dance producers and much more. The Spectrasonics team went out of their way to bring the most unique sources to users to keep sound design fresh and interesting.

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Figure 9—Recording Stalactites in a Cave

New FX units and Multi Racks

Perhaps one of the most substantial upgrades to Omnisphere is additional FX racks, patches and multi racks. There are 25 new FX units including analog modeled effects, filters, cabinets, compressors, EQs and resonators. Users can build their own custom racks or use one of the dozen preset racks as a starting point. I’ve already mentioned Innerspace as one of my new favorite effects. The different compressors are handy and sound great, especially when designing a patch that needs a boost or when taming a loud, distorted patch with a quick limiter inside the instrument.

Figure 10—New ‘Innerspace’ Creative Effect

Many Ways to Mix and Mangle

Once you’ve chosen a sample or a waveform to start with in Part A or B of the interface, it’s time to design and mangle to your heart's content. There are over 400 new DSP Waveforms available so you won’t get bored. Mix two sample patches, two synths or mix and match using the A and B sections. Route your oscillators to an LFO, filter, envelope or controller via the right-click menu on any parameter in that section. Create polyrhythmic movement with your synth patch in seconds via multiple LFOs. Use up to 8 different Arpeggiators in a patch. Move the sound around in space using the Orb interface and record an instance to use on every note you play and hold. If you intend to use Omnisphere in a live setting, Live Mode allows for seamless patch layering on the fly and Stack Mode allows you to do keyboard splits and complex patch layering. I can go on but you get the idea. Omnisphere 2 is special because it brings together many types of synthesis under one clean and easy to use interface. There is something for every type of audio producer here.

Figure 11—Arpeggiator in Omnisphere

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Wrap Up

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So, has Omnisphere 2 lived up to its previous reputation as the king of software synths? I say without a doubt. Omnisphere 2 is a tool that will live on and provide endless sounds and inspiration for musicians, producers and sound designers for the foreseeable future.

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Price: $499, Standard Upgrade $249

Pros: Great sounds and FX. Flexible Modulation routing and limitless sound design capabilities.

Cons: Users new to Omnisphere Modulation Matrix and deeper functions will need to research for methods and possibilities.

Web: https://www.spectrasonics.net/products/omnisphere/index.php

Watch Video Course: http://www.askvideo.com/course/omnisphere-101-omnisphere-2-explored

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